Really need to add those server side tools quick. Getting mad lag on just about every server and you cant really administer anything. I think its the modded pickaxes everyone is using. I was on a server last night where blocks were floating all over the place, moving maybe a few pixels every second, like when you pick something up it floats to you. But theres no one there. That person left that spot minutes ago.
Enter your server info shown below. Universe systems and worlds are on a daily, weekly, and Remember, your player and personal ship is located on your computer; as always, make a backup. To ensure the best server conditions the router where this server is hosted is restarted every week. REMEMBER: The file will only restore your items/ship/player ON THE DATE THAT YOU MADE THE BACKUP FOLDER, which means if you are active on the server and a lot has changed in your ship, player, or items, it is important to backup your player file regularly and frequently.
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I was using this server list here: I think they said there will be wipes during beta phase, but not after. Really need to add those server side tools quick. Getting mad lag on just about every server and you cant really administer anything. I think its the modded pickaxes everyone is using. I was on a server last night where blocks were floating all over the place, moving maybe a few pixels every second, like when you pick something up it floats to you. But theres no one there. That person left that spot minutes ago.
I was using this server list here: I think they said there will be wipes during beta phase, but not after. Click to expand.seems to be some confusion going on in this thread about the game and their state of development. What they have for sale right now is just early access, which for all practical purpose is basically a playable pre-order, with the final release nowhere in sight.
There is less than zero chance of seeing a launch or discount this year, and probably not for at least another 6 months till they get out of beta. You can check out a tentative here, which of course is going to err on the optimistic side if anything.
Judging by the progress they claim compared to what we actually got in game, wild ballpark guess is probably 60-70% complete. But there are still major core features that are pretty labor intensive barely beyond alpha stage right now, like the server app, world gen, progression mechanics. It's sort of like a minecraft/mojang situation where modders are probably going to end up outpacing the devs, though major difference here being it is built to be fully moddable from the ground up, with official api on the way.
The mods are already rolling in (light packs, xlarge cargo ships, custom techs, etc), since it started off with an easily accessible lua codebase to work with. It is pointless to wait on imo, if you had any interest whatsoever in this type of game you might as well just get it now. $15 is a fair price for pixel tier, that comes with a nice soundtrack too. Good news is the early access campaign was a massive success, and they have plenty of cash to work with.
They're still the 2nd most played on steam right now just under dota, pretty astounding tbh.
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